3. Tokenomics v3.3

[!info] TL;DR – $MINE 1 billion max supply, aggressive burns & locking, KPI-gated unlocks, and real game revenue streamed back to stakers.


1. Purpose & North-Star Goal

Our token design hard-codes the right incentives so that every Minecraft action pushes $MINE scarcity up and community trust forward.

  • Align player time, investor capital & developer effort behind a single asset.

  • Reduce circulating supply – via burns and the Bozonomics lock mechanic.

  • Recapture economic value – route ≥ 80 % of stable-coin revenues to active stakers.


2. Core Utility Matrix

Property
Player Action
In-Game Example

Store of Value

Lock or Burn

Burn 50 % of marketplace-fee tokens

Payment

Transfer

Peer-to-peer item trades

Governance

Stake & Vote

Decide new world rules & server upgrades

Yield

Stake $MINE / LP

Earn share of stable-coin game revenue

Access

Hold Thresholds

Unlock premium servers & cosmetics

[!tip] People act when they see & feel value. Every utility above is surfaced front-and-center in the UI.


3. “Bozonomics” – Scarcity by Design

flowchart LR
    Lock[Lock 1 M $MINE] --> Item[Mint Limited-Edition Item]
    Item -->|Trade / Showcase| Social[Status & Utility]
    Item -- Burn --> Unlock[Unlock Original $MINE]
  • Only 10–100 copies per item → social flex + real scarcity.

  • Optional LP-token lock boosts DEX liquidity while removing sell pressure.

  • Items can be forged into even rarer gear, further delaying unlocks.

Outcome: large token chunks leave circulation without triggering market sells.


4. Supply Architecture

4.1 Genesis Snapshot (TGE)

Bucket
% of Total
% of Day-0 Circulating
Unlock Notes

Community Airdrop

25 %

60 %

Broad Solana airdrop

DEX Seed Liquidity

5 %

12 %

36-month LP lock

CEX / MM Wallets

5 %

12 %

Market-making inventory

Investor Slice

5 %

12 %

¼ unlocked

Treasury Slice

2 %

4 %

Multisig, strategic burns

Total Circulating

42 %

100 %

4.2 Full Allocation & Vesting

Bucket
Total %
TGE Liquid
Cliff
Vesting / Decay
KPI Triggers

Team (KPI-based)

20 %

0 %

12 m

24 m linear (2 % each)

Revenue milestones $10k→$200k

Investors

20 %

5 %

12 m

7 % / 5 % / 3 % (Y2-4)

Community Airdrop

25 %

25 %

Fully liquid

Community Incentives

10 %

0 %

3 m

12 m linear

MAU milestones

DEX Seed LP

5 %

5 %

12-month lock

CEX / MM

5 %

5 %

6-month drip

Treasury / Reserve

15 %

2 %

12 m

Stream w/ 25 % yearly decay

Burn / expansion

🖼️ Visual Supply Breakdown

TGE Allocation Donut
Total Supply Donut

[!quote] Tokens unlock only when real KPIs are hit – not before.


5. Revenue Flywheel

Revenue Source
Trigger
Split
Destination

Native $MINE Fees & Item Sales (2 % marketplace fee + direct item sales)

From TGE

50 % Burn 50 % Reserve

Automatic supply reduction + dev reinvest

Stable-coin Ranks & Cosmetics (premium ranks, skins, subscriptions)

≥ $5 k / mo

80 % to Stakers 20 % Reserve

Real yield to players

Token burns run once per epoch, irrevocably destroying the $MINE portion of fees and tightening supply in lock-step with gameplay demand. Stable-coin inflows—whether from premium ranks, cosmetics, or subscriptions—stream to staking contracts, creating a sustainable, non-inflationary yield while still bolstering the project reserve.


6. Solana Mega-Airdrop

Past a certain point, marketing dollars underperform. Instead we airdrop real tokens to real wallets – following playbooks of $BONK & $PENGU. Each wallet becomes a micro-influencer.

Goals:

  1. Tens of thousands of initial holders.

  2. Immediate liquidity & social buzz inside Solana communities.

  3. Funnel curious recipients directly into the Minecraft world.


7. Circulating-Supply Forecast

Year
New Unlocks (% of total)
Cumulative Supply
Inflation YoY

0 (TGE)

42 %

420 M

1

4.88 %

468.8 M

11.6 %

2

14.66 %

615.4 M

31.3 %

3

11.74 %

732.8 M

19.1 %

4

5.06 %

783.4 M

6.9 %

[!quote] Transparent unlock forecasts let every holder price risk – and opportunity.


8. Quick FAQ

Why 1 B max supply?

A large, round cap reads well in mainstream press yet still allows sub-dollar pricing early – psychological rocket fuel.

Is $MINE deflationary?

Net-net likely **yes** after Year 3 as burns outpace unlocks.

How do KPI unlocks work?

Slices remain locked until on-chain or verifiable off-chain metrics hit the published thresholds.


🎯 Key Take-Aways

  • Supply shocks (burns & locks) tighten float.

  • Real yield makes hodling rational.

  • KPI gating forces execution discipline.


Acknowledgment — Our design draws on the 72-page guide “Tokenomics Design 201: From Theory to Execution” by Nonce Classic (Jul 2025) and the related X (Twitter) thread by Lucia Kim (https://x.com/jellulu_fish/status/1945895406514356721). We thank the authors for sharing their research and benchmarks.

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